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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -427
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 4
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 504
Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line
R₀ ≈ 264 231 light years from the core
This is « Cenush Cloud » — a mystery wrapped in starlight
041F8E55Located in the Quadrant Gamma γ of Euclid, roughly ≈ 264 231 light years away from the galactic center
At 264 231 light years from the core, the region is Reachable ! This part of the galaxy is often passed by, but it holds more than meets the eye
So far removed, this uncivilized space is where even the stars go silent
In the far reaches of the galaxy, this unknown region is rumored to be a place of stunning beauty
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079041F8E55 | ||||
| ➔ Local Atlas Station | 107A041F8E55 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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| ➔ Sea of Zexung | 041F9E55 | 400 ly away |
| ➔ Nonorii | FF1F4E66 | 7 266 ly away |
| ➔ Dohmarq | FF209E3E | 11 614 ly away |
| ➔ The Arm of Oahadbha | FD1F4E36 | 12 812 ly away |
| ➔ Mabedus Spur | FD1F3E35 | 13 254 ly away |
| ➔ Sekibin | 0220DE3A | 13 705 ly away |
| ➔ Iticess Band | 0221BE65 | 15 414 ly away |
| ➔ Liydosak Band | FE1F6E24 | 19 763 ly away |
| ➔ Behagga Boundary | 011C8E41 | 20 835 ly away |
| ➔ Nadgradi | FE1FCE20 | 21 395 ly away |
| ➔ Pikanotoc Sector | 00205E21 | 21 500 ly away |
| ➔ Uylkanae Sector | 04200E1F | 21 836 ly away |
| ➔ Mazovsk Quadrant | 02209E1E | 23 041 ly away |
| ➔ The Arm of Toychoroeh | 031BFE47 | 23 481 ly away |
The name of this region, “Cenush Cloud”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be