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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 4
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 1256
Intermediate Longitudinal Zone
↧ South Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 529 494 light years from the core
Step into the unknown: « Easpark »
044E8E5ESituated in the Quadrant Gamma γ of Euclid, roughly ≈ 529 494 light years away from the galactic core
At 529 494 light years from the core, the region is Reachable ! Where the galaxy’s rhythms steady themselves, ready for the next adventure
A forgotten realm of uncivilized space, untouched by civilization and lost to the stars
Buried deep in the unknown, this mysterious region is thought to hold immense beauty
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079044E8E5E | ||||
➔ Local Atlas Station | 107A044E8E5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Oersil Spur | FF4E4E5B | 2 828 ly away |
➔ Ammerr | FF4E4E5A | 3 020 ly away |
➔ The Arm of Bilkes | 014EBE74 | 8 962 ly away |
➔ Fussehe Quadrant | 014EBE75 | 9 355 ly away |
➔ Lozerbol Conflux | 014E9E76 | 9 683 ly away |
➔ The Arm of Kumokpol | 03503E5D | 10 815 ly away |
➔ Hadeate Cluster | 014FEE77 | 13 375 ly away |
➔ Rabastah Cloud | 034DBE7F | 14 193 ly away |
➔ Ukalya Shallows | 034BCE61 | 17 645 ly away |
➔ Reudors Conflux | 034BBE61 | 18 044 ly away |
➔ Hilown Shallows | 01506E85 | 19 718 ly away |
➔ Sea of Zaylsorush | FD4EAE95 | 22 192 ly away |
➔ Uptarosc Anomaly | FD4B5E73 | 22 239 ly away |
➔ Netpath Quadrant | FC4EAE95 | 22 246 ly away |
➔ Icjacc Boundary | FD4EAE96 | 22 588 ly away |
➔ The Arm of Ekpenh | 004EEE97 | 22 982 ly away |
The name of this region, “Easpark”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be