High-conflict systems in Milekistri
30 of the 100 documented star systems of Milekistri (30%) sit at the high conflict level. 1 of them are confirmed by a traveller's survey.
Pirates in an empty galaxy
Solitude is what most players want from an empty galaxy, and Milekistri's high-conflict systems refuse to provide it. Labelled Dangerous, Alarming or Aggressive on the galaxy map, they see pirates often, and in a galaxy of sparse worlds there are few places worth fleeing to. A Conflict Scanner keeps the solitude intact.
Milekistri's file counts 30 high-conflict systems, 30% of the galaxy as documented, 3% of them recorded by someone who flew in. Danger is densest in Quadrant Gamma, at 38%; Zuyaipe Terminus holds the largest number, 3. Milekistri's danger share ranks 30th of 41.
Milekistri's pirates have not heard that empty galaxies are meant to be quiet.
What else these systems share
Each bar: share of these 30 systems. Beside it, the same share across all of Milekistri.
Race
Economy
Wealth
Star colour
Status
Where they are
Share of each quadrant
Part of each quadrant's documented systems that are high-conflict.
Share by distance from the core
Part of the documented systems in each ring that are high-conflict.
Regions with the most
Count of high-conflict systems, and the region's documented total.
30 documented systems
Named systems first, newest first.