CAR trade loop · Calypso

3-stop CAR loop across 3 regions

Buy at each stop, sell at the next: the 3 economies of the CAR loop, spread over 3 regions. Reinvest everything at each stop and 100 credits become about 554 after one turn, at listed prices.

Per turn ×5.54 100 credits become ≈ 554, all reinvested
Stops 3 one per CAR economy
Distance 4 765 ly over 3 regions
Best leg ×1.85 Rikbeymo → Calypso Central

Trade Loop Route

In order: buy what the stop produces, fly to the next, sell it there. Copy the glyphs into a portal or read them as the address.

  1. Calypso Central

    Trading · shipping · Oarkawad Sector
    108601001008
    Buy −18.5%
    Sell +42.4%

    Next → Radonne ×1.73 +59.1% · 1 833 ly

  2. Radonne

    Advanced materials · metal processing · Tacidomo Sector
    10A702005006
    Buy −18.5%
    Sell +40.6%

    Next → Rikbeymo ×1.73 +59.9% · 566 ly

  3. 11D702006005
    Buy −23.1%
    Sell +41.4%

    Next → Calypso Central ×1.85 +65.5% · 2 366 ly

How the money grows

Multiplier per leg

What each leg does to your money: (100 + sell % at the next stop) / (100 + buy % here).

Calypso Central → Radonne ×1.73
Radonne → Rikbeymo ×1.73
Rikbeymo → Calypso Central ×1.85

100 credits over one turn

Everything reinvested at each stop, at listed prices. Selling in bulk lowers the price: expect less on a full hold.

100 Start
173 Leg 1
299 Leg 2
554 Leg 3

Systems in this loop

Star, race, wealth and conflict of each stop. Open a system for its planets and full record.

StopStarRaceWealthConflictBodiesNotable
1. Calypso CentralE9fKorvaxMediumLow6 planets, 0 moonsWater worldGiant
2. RadonneG6pVy'keenHighLow4 planets, 0 moonsWater worldGiant
3. RikbeymoG2KorvaxHighLow6 planets, 0 moonsWater worldGiant

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