CAR trade loop · Calypso
3-stop CAR loop across 3 regions
Buy at each stop, sell at the next: the 3 economies of the CAR loop, spread over 3 regions. Reinvest everything at each stop and 100 credits become about 1 030 after one turn, at listed prices.
Per turn ×10.3 100 credits become ≈ 1 030, all reinvested
Stops 3 one per CAR economy
Distance 2 274 ly over 3 regions
Best leg ×2.49 AGT Sosurgan → Hallibus
Trade Loop Route
In order: buy what the stop produces, fly to the next, sell it there. Copy the glyphs into a portal or read them as the address.
AGT Sosurgan
Trading · mercantile · Lajenne Instability101A00FF8002Buy −27.8%Sell +57.7%Next → Hallibus ×2.49 +107.4% · 400 ly
Hallibus
Advanced materials · Rafoos Boundary1189FFFF8002Buy −10.9%Sell +79.6%Next → Qamkuk-Nataka ×1.98 +87.0% · 980 ly
Qamkuk-Nataka
Scientific · Zulunti Nebula115700FF9004Buy −24.6%Sell +76.1%Next → AGT Sosurgan ×2.09 +82.3% · 894 ly
How the money grows
Multiplier per leg
What each leg does to your money: (100 + sell % at the next stop) / (100 + buy % here).
100 credits over one turn
Everything reinvested at each stop, at listed prices. Selling in bulk lowers the price: expect less on a full hold.
100 Start
249 Leg 1
492 Leg 2
1 030 Leg 3
Systems in this loop
Star, race, wealth and conflict of each stop. Open a system for its planets and full record.
| Stop | Star | Race | Wealth | Conflict | Bodies | Notable |
|---|---|---|---|---|---|---|
| 1. AGT Sosurgan | F3p | Vy'keen | Low | High | 5 planets, 1 moons | Water worldGiant |
| 2. Hallibus | E7p | Outlaws,vy'keen | Low | 6 planets, 0 moons | Water worldGiant | |
| 3. Qamkuk-Nataka | F4pf | Gek | High | Low | 3 planets, 2 moons | Water worldGiant |