CAR trade loop · Eissentam

3-stop CAR loop across 3 regions

Buy at each stop, sell at the next: the 3 economies of the CAR loop, spread over 3 regions. Reinvest everything at each stop and 100 credits become about 1 120 after one turn, at listed prices.

Per turn ×11.2 100 credits become ≈ 1 120, all reinvested
Stops 3 one per CAR economy
Distance 145 373 ly over 3 regions
Best leg ×2.38 Guruss-Oksay → AGT Ruok Ark

Trade Loop Route

In order: buy what the stop produces, fly to the next, sell it there. Copy the glyphs into a portal or read them as the address.

  1. 10E403602332
    Buy −15.2%
    Sell +75.2%

    Next → Guruss-Oksay ×2.03 +87.6% · 566 ly

  2. Guruss-Oksay

    Advanced materials · Tohysigati Adjunct
    13F103603331
    Buy −24.6%
    Sell +72.4%

    Next → AGT Ruok Ark ×2.38 +104.2% · 72 129 ly

  3. 11C511663299
    Buy −24.2%
    Sell +79.6%

    Next → Zelist-Bat ×2.31 +99.4% · 72 679 ly

How the money grows

Multiplier per leg

What each leg does to your money: (100 + sell % at the next stop) / (100 + buy % here).

Zelist-Bat → Guruss-Oksay ×2.03
Guruss-Oksay → AGT Ruok Ark ×2.38
AGT Ruok Ark → Zelist-Bat ×2.31

100 credits over one turn

Everything reinvested at each stop, at listed prices. Selling in bulk lowers the price: expect less on a full hold.

100 Start
203 Leg 1
484 Leg 2
1 120 Leg 3

Systems in this loop

Star, race, wealth and conflict of each stop. Open a system for its planets and full record.

StopStarRaceWealthConflictBodiesNotable
1. Zelist-BatG8pfVy'keenHighMedium6 planets, 0 moonsGiant
2. Guruss-OksayX8fVy'keenLowHigh1 planets, 5 moonsGiantDissonance
3. AGT Ruok ArkF4GekMediumMedium5 planets, 1 moonsWater worldGiant

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