4-stop ITEM loop across 2 regions
Buy at each stop, sell at the next: the 4 economies of the ITEM loop, spread over 2 regions. Reinvest everything at each stop and 100 credits become about 1 590 after one turn, at listed prices.
Trade Loop Route
In order: buy what the stop produces, fly to the next, sell it there. Copy the glyphs into a portal or read them as the address.
EV1-D5 Isaacre 16
Mining · ore extraction · Flinus10D5A21117FFBuy −17.9%Sell +49.9%Next → BSM-005 Toysecia ×1.94 +77.2% · 221 065 ly
BSM-005 Toysecia
Manufacturing · Jeffriy Instability1005FF285671Buy −29.3%Sell +59.3%Next → BSM-004 Harlando XII ×2.41 +99.6% · same region
BSM-004 Harlando XII
Technology · high tech · Jeffriy Instability1004FF285671Buy −13.5%Sell +70.3%Next → BSM-002 Itbyopar ×1.96 +82.7% · same region
BSM-002 Itbyopar
Power generation · high voltage · Jeffriy Instability1002FF285671Buy −13.7%Sell +69.2%Next → EV1-D5 Isaacre 16 ×1.74 +63.6% · 221 065 ly
How the money grows
Multiplier per leg
What each leg does to your money: (100 + sell % at the next stop) / (100 + buy % here).
100 credits over one turn
Everything reinvested at each stop, at listed prices. Selling in bulk lowers the price: expect less on a full hold.
Systems in this loop
Star, race, wealth and conflict of each stop. Open a system for its planets and full record.
| Stop | Star | Race | Wealth | Conflict | Bodies | Notable |
|---|---|---|---|---|---|---|
| 1. EV1-D5 Isaacre 16 | G0 | Gek | High | Medium | 4 planets, 0 moons | Water worldGiant |
| 2. BSM-005 Toysecia | G4f | Gek | Medium | Medium | 3 planets, 2 moons | Water worldGiantDissonance |
| 3. BSM-004 Harlando XII | F | Vy'keen | Medium | Low | 5 planets, 1 moons | Water worldGiantDissonance |
| 4. BSM-002 Itbyopar | G7p | Korvax | Medium | High | 5 planets, 0 moons | Water worldGiantDissonance |