3-stop CAR loop in Oneyri Sector
Buy at each stop, sell at the next: the 3 economies of the CAR loop, all inside one region. Reinvest everything at each stop and 100 credits become about 826 after one turn, at listed prices. No warp jump needed between stops.
- Region
- Oneyri Sector
- Quadrant
- Quadrant Delta Δ
- From the centre
- 717 021 ly
Trade Loop Route
In order: buy what the stop produces, fly to the next, sell it there. Copy the glyphs into a portal or read them as the address.
astl 1
Trading · mercantile107A0355A484Buy −27.9%Sell +70.7%Next → ZED-20 ×2.39 +100.0% · same region
ZED-20
Advanced materials · alchemical101D0355A484Buy −21.6%Sell +72.1%Next → ZED-22 ×1.80 +62.5% · same region
ZED-22
Scientific · mathematical123C0355A484Buy −11.4%Sell +40.9%Next → astl 1 ×1.93 +82.1% · same region
How the money grows
Multiplier per leg
What each leg does to your money: (100 + sell % at the next stop) / (100 + buy % here).
100 credits over one turn
Everything reinvested at each stop, at listed prices. Selling in bulk lowers the price: expect less on a full hold.
Systems in this loop
Star, race, wealth and conflict of each stop. Open a system for its planets and full record.
| Stop | Star | Race | Wealth | Conflict | Bodies | Notable |
|---|---|---|---|---|---|---|
| 1. astl 1 | F0p | Vy'keen | Medium | Low | 3 planets, 2 moons | Water worldGiantAtlas |
| 2. ZED-20 | F7 | Vy'keen | Medium | High | 4 planets, 0 moons | Water worldGiant |
| 3. ZED-22 | F3f | Gek | Medium | Low | 2 planets, 1 moons | Giant |