CAR trade loop · Meykinunukur

3-stop CAR loop across 2 regions

Buy at each stop, sell at the next: the 3 economies of the CAR loop, spread over 2 regions. Reinvest everything at each stop and 100 credits become about 773 after one turn, at listed prices.

Per turn ×7.73 100 credits become ≈ 773, all reinvested
Stops 3 one per CAR economy
Distance 1 386 ly over 2 regions
Best leg ×2.17 Sallek-Rase → Ruthurcan

Trade Loop Route

In order: buy what the stop produces, fly to the next, sell it there. Copy the glyphs into a portal or read them as the address.

  1. Ruthurcan

    Trading · commercial · Coopte Quadrant
    10A602005006
    Buy −10.3%
    Sell +68.5%

    Next → Uncensbor ×1.68 +61.1% · same region

  2. Uncensbor

    Advanced materials · alchemical · Coopte Quadrant
    112802005006
    Buy −21.6%
    Sell +50.8%

    Next → Sallek-Rase ×2.12 +87.7% · 693 ly

  3. 107801004007
    Buy −22.4%
    Sell +66.1%

    Next → Ruthurcan ×2.17 +90.9% · 693 ly

How the money grows

Multiplier per leg

What each leg does to your money: (100 + sell % at the next stop) / (100 + buy % here).

Ruthurcan → Uncensbor ×1.68
Uncensbor → Sallek-Rase ×2.12
Sallek-Rase → Ruthurcan ×2.17

100 credits over one turn

Everything reinvested at each stop, at listed prices. Selling in bulk lowers the price: expect less on a full hold.

100 Start
168 Leg 1
356 Leg 2
773 Leg 3

Systems in this loop

Star, race, wealth and conflict of each stop. Open a system for its planets and full record.

StopStarRaceWealthConflictBodiesNotable
1. RuthurcanF6fKorvaxHighHigh6 planets, 0 moonsWater worldGiant
2. UncensborM8Outlaws,gekMedium4 planets, 1 moonsWater worldGiant
3. Sallek-RaseF1pfKorvaxMediumHigh6 planets, 0 moonsWater worldGiant

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