CAR trade loop · Ontiniangp

3-stop CAR loop in Jasener Quadrant

Buy at each stop, sell at the next: the 3 economies of the CAR loop, all inside one region. Reinvest everything at each stop and 100 credits become about 1 380 after one turn, at listed prices. No warp jump needed between stops.

Region
Jasener Quadrant
Quadrant
Quadrant Gamma γ
From the centre
662 772 ly
Per turn ×13.8 100 credits become ≈ 1 380, all reinvested
Stops 3 one per CAR economy
Distance One region every stop in the same region
Best leg ×2.42 AGT Efinnf ACP → AGT Polysbi-Aif ACP

Trade Loop Route

In order: buy what the stop produces, fly to the next, sell it there. Copy the glyphs into a portal or read them as the address.

  1. AGT Polysbi-Aif ACP

    Trading · mercantile
    11C4F3545C3E
    Buy −27.6%
    Sell +76.4%

    Next → AGT Ogiskuf ACP ×2.42 +102.8% · same region

  2. AGT Ogiskuf ACP

    Advanced materials
    1077F3545C3E
    Buy −26.1%
    Sell +75.2%

    Next → AGT Efinnf ACP ×2.35 +99.5% · same region

  3. AGT Efinnf ACP

    Scientific
    1078F3545C3E
    Buy −27.2%
    Sell +73.4%

    Next → AGT Polysbi-Aif ACP ×2.42 +103.6% · same region

How the money grows

Multiplier per leg

What each leg does to your money: (100 + sell % at the next stop) / (100 + buy % here).

AGT Polysbi-Aif ACP → AGT Ogiskuf ACP ×2.42
AGT Ogiskuf ACP → AGT Efinnf ACP ×2.35
AGT Efinnf ACP → AGT Polysbi-Aif ACP ×2.42

100 credits over one turn

Everything reinvested at each stop, at listed prices. Selling in bulk lowers the price: expect less on a full hold.

100 Start
242 Leg 1
568 Leg 2
1 380 Leg 3

Systems in this loop

Star, race, wealth and conflict of each stop. Open a system for its planets and full record.

StopStarRaceWealthConflictBodiesNotable
1. AGT Polysbi-Aif ACPB9fGekMediumLowWater worldGiantDissonance
2. AGT Ogiskuf ACPF8pfKorvaxMediumHigh6 planets, 0 moonsWater worldGiantDissonance
3. AGT Efinnf ACPG8KorvaxMediumMedium5 planets, 1 moonsWater worldGiantDissonance

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