S
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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Beta β
Sector 3
  ▝ Block 2
    ☐² Cube 2
◇ Region « Sea of Poites »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 903

Inner Coordinate Cluster
↦ East Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y 2

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -864

Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 499 905 light years from the core

Navigate to Adjacent Regions

Unknown coordinates locked. Welcome to « Sea of Poites »

02CA0387
Located in the Quadrant Beta β of Euclid, roughly ≈ 499 905 light years away from the galactic center

At 499 905 light years from the core, the region is Reachable ! The stars here are friendly, like old friends waiting to tell you their stories

The mysteries of this unknown region stretch beyond imagination

This lost region, though a mystery, is believed to hold a beauty unlike anything seen before

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Dazhou-Rik 103702CA0387
Gekang
★★ 107902CA0387
Region's Black Hole
107902CA0387
Local Atlas Station
107A02CA0387
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
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- Pan: right click
- FPS:
Nozigelu Shallows FECA338E 3 441 ly away
Lonamah Quadrant 01CA9374 8 419 ly away
Pasool Void 02CA23A3 11 229 ly away
Oiania Band 00C80380 13 127 ly away
Ikkoli FDCC03A0 16 366 ly away
Natlak Mass 03CA835D 17 107 ly away
Lusovak Spur FCCC5372 17 186 ly away
Kuhulha 02CC5362 20 930 ly away
Roklisla Conflux 01C763A7 21 124 ly away
Jedimu Spur 02CC6362 21 215 ly away
Sea of Vaguiro FFCD3396 21 298 ly away
Vonliv Quadrant 01C753A7 21 444 ly away
Sruszeb Fringe FDCD639A 22 985 ly away
Recently visited

all my glyphs ➔
The name of this region, “Sea of Poites”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be