Pikinski Void Region

Reachable Merchants

Euclid galaxy

Now entering « Pikinski Void »

Guild envoy : Merchants Guild

Up Random System

Cube View

Filter
Drag: pan
Scroll: zoom
Click: open
Drag: pan - Pinch: zoom - Tap: select
Full Screen
S
N
E
W
↺

Position

Sector S 2
Block B 3
Cube C 2
X: West-East 1423
Y: Top-Bottom -1
Z: North-South 766
R0 ≈ 646 428
light years from the core

About this Region

Situated in the Quadrant Delta Δ of Euclid, about ≈ 646 428 light years away from the heart of the galaxy

At 646 428 light years from the core, the region is Reachable ! Space feels familiar here, but it’s still filled with untold stories

Under the watch of « Black Hole Suns », peace is a constant in the region

Among the many regions of the galaxy, « Pikinski Void » is seen as especially pleasant

2 Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
➔ Uidens-Utsu
G
gek ★★ ⚔⚔⚔ 1028FF2FE58F
➔ Gabjori-Otost XI
F
gek ★ ⚔⚔ 1079FF2FE58F
➔ Region's Black Hole
1079FF2FE58F
➔ Local Atlas Station
107AFF2FE58F

Known Adjacent Regions

➔ Nixono Band FD2FD590 980 ly away
➔ Ugnota 0030358E 2 078 ly away
➔ Dasaywea 00301589 2 713 ly away
➔ Niijio Instability FF307598 5 091 ly away
➔ Ukunti Quadrant FD2F157F 8 285 ly away
➔ Tajupang Conflux FC2F157F 8 333 ly away
➔ Oartes Terminus FF2FE578 9 200 ly away
➔ Dididid Mass 002FE578 9 209 ly away
➔ The Arm of Imallob 0130F59F 9 372 ly away
➔ Lolfunj Spur FF2F257A 9 675 ly away
➔ Oortem Fringe 013105A0 9 936 ly away
➔ Cigusm Spur FF2F2579 10 024 ly away
➔ Ugagui Instability FF2ED57C 10 198 ly away
➔ Cemiinplat Sector FD3105A2 10 500 ly away
➔ Latius Nebula 0130F5A3 10 530 ly away
➔ Adbadja 032EC5A3 10 881 ly away
➔ Hecaba Conflux 032E95A4 11 987 ly away
➔ Kunaru Quadrant FF2E8572 14 560 ly away
➔ Koitbi Band 012EB5AE 14 566 ly away
➔ Ozansieb Sector 042EE5B1 15 163 ly away
➔ Rantech Shallows FD2F256B 15 200 ly away
➔ Ninikega 042ED5B1 15 336 ly away
➔ Kuylkai FF2EF56B 15 600 ly away
➔ Gaminkie Adjunct 012ED5B4 16 307 ly away
➔ Sea of Evlyak FC2D85A6 17 808 ly away
⬅ Return home ⬆ Back to top