High-conflict systems in Euclid
19 992 dangerous systems documented in Euclid (No Man's Sky), 33% of the galaxy: where they cluster, top regions, every system with its glyphs.
Predicted by the Oracle
Share of 1 000 000 synthetic systems of Euclid, computed from addresses alone.
Surveyed by humans
Systems actually catalogued in Euclid, with their counts.
In numbers: all documented systems
19 992 of the 60 830 documented star systems of Euclid (33%) sit at the high conflict level. 2 960 of them are confirmed by a traveller's survey.
Every documented system of Euclid, observed or predicted, not only the survey codes above.
High conflict in Euclid
Pirates come often to a high-conflict system: the conflict level measures how frequently they go after a passing ship. With a Conflict Scanner, the level shows on the galaxy map before the jump. In Euclid, 19 992 documented systems sit at the highest level, 33% of the charted galaxy, and 15% of them were confirmed by a traveller's survey.
High conflict is not pirate rule: those outlaw-held systems have a page of their own. These are lawful systems where raiders strike often. The charts show where they lie in Euclid, with Quadrant Alpha the densest, at 33% of its documented systems, and Yihelli Quadrant counting the most of any region, with 201.
High conflict is where Euclid teaches travellers to keep their shields charged.
What else these systems share
Each bar: share of these 19 992 systems. Beside it, the same share across all of Euclid.
Race
Economy
Wealth
Star colour
Status
Where they are
Share of each quadrant
Part of each quadrant's documented systems that are high-conflict.
Share by distance from the core
Part of the documented systems in each ring that are high-conflict.
Regions with the most
Count of high-conflict systems, and the region's documented total.
100 documented systems
Named systems first, newest first.