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𖦹Eissentam (10) is a Lush galaxy
⬌West - East axis X -1461
Intermediate Spatial Region
↤ West Spatial Progression
In the blurry outer surroundings
⬌Top - Bottom axis Y 0
⬌North - South axis Z -734
Near the Galactic Meridian
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 654 006 light years from the core
« Lilarha Sector » had no history. Until now
00D22A4BLocated in the Quadrant Alpha α of Eissentam, approximately ≈ 654 006 light years away from the galactic heart
At 654 006 light years from the core, the region is Reachable ! This part of the galaxy is often passed by, but it holds more than meets the eye
The mysteries of uncivilized space stretch beyond imagination
This uncharted region remains a mystery, but its beauty is said to rival that of the known stars
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 107900D22A4B | ||||
| ➔ Local Atlas Station | 107A00D22A4B | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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- FPS:
| ➔ Husnelo Instability | FFD22A4B | 400 ly away |
| ➔ Orenth | 02D28A5A | 6 512 ly away |
| ➔ Recys Void | 04D30A40 | 7 299 ly away |
| ➔ Zinsonm Adjunct | 03D13A57 | 7 777 ly away |
| ➔ Idparue Anomaly | 03D38A42 | 9 583 ly away |
| ➔ Ufannaysa Fringe | FED3CA41 | 11 171 ly away |
| ➔ Nenkobo Void | FDD0AA59 | 11 179 ly away |
| ➔ Tiskyan Mass | 01D13A1D | 19 358 ly away |
| ➔ Aximoc Quadrant | FDD4EA31 | 20 478 ly away |
| ➔ Kuculippo | 04CF4A63 | 20 815 ly away |
| ➔ Bojaws | 02CF7A6D | 21 942 ly away |
| ➔ Ibbotri Nebula | 01D53A32 | 22 007 ly away |
| ➔ Wakwan Void | FDCF1A68 | 22 807 ly away |
| ➔ Zotocusa | FDCE8A49 | 23 245 ly away |
| ➔ Infronr Quadrant | FDCF1A6B | 23 440 ly away |
| ➔ Cosiari Expanse | FFCECA65 | 23 977 ly away |
The name of this region, “Lilarha Sector”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be