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𖦹Eissentam (10) is a Lush galaxy
⬌West - East axis X 1124
Inner Coordinate Cluster
↦ East Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 1189
Inner Longitudinal Region
↧ South Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 654 474 light years from the core
Welcome, traveler — to the uncharted « Sea of Agmaan »
014A5464Situated in the Quadrant Delta Δ of Eissentam, about ≈ 654 474 light years away from the heart of the galaxy
At 654 474 light years from the core, the region is Reachable ! Many have made their home here, but there’s always room for more explorers
A forgotten corner of uncivilized space where nothing is known
Despite being uncharted, this region is quietly appreciated by a few who have passed through
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079014A5464 | ||||
| ➔ Local Atlas Station | 107A014A5464 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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| ➔ Neriszmy Shallows | 014A3464 | 800 ly away |
| ➔ Muniana | FE49E466 | 3 150 ly away |
| ➔ Sea of Tunyikap | 0449E466 | 3 150 ly away |
| ➔ Adkinskij Boundary | FE49A462 | 4 630 ly away |
| ➔ Olmandja Band | FC49C46E | 5 741 ly away |
| ➔ Kiluitan | FE4B2459 | 6 917 ly away |
| ➔ Kuffor Mass | FD4BA451 | 11 440 ly away |
| ➔ Empseto Terminus | 0348846B | 11 960 ly away |
| ➔ Oxonorsh Band | 004BE447 | 15 321 ly away |
| ➔ Uzhner Instability | 004C4442 | 18 409 ly away |
| ➔ Mesbott Void | 00480480 | 18 564 ly away |
| ➔ Logcobo | FE4CE43C | 22 943 ly away |
| ➔ Goyneu | FE4CF43D | 22 957 ly away |
| ➔ Sanydenv Quadrant | 014C2431 | 23 467 ly away |
The name of this region, “Sea of Agmaan”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be