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𖦹Eissentam (10) is a Lush galaxy
⬌West - East axis X -636
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 1499
Intermediate Longitudinal Zone
↧ South Spatial Progression
At the very top or bottom regions
R₀ ≈ 651 337 light years from the core
You're in uncharted space now — « Kulhamu »
015DBD84Positioned in the Quadrant Gamma γ of Eissentam, located approximately ≈ 651 337 light years from the galactic core
At 651 337 light years from the core, the region is Reachable ! Many have made their home here, but there’s always room for more explorers
A forgotten realm, left untouched by civilization and lost to the stars
In the heart of the unknown, beauty is said to thrive in this unexplored region
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079015DBD84 | ||||
➔ Local Atlas Station | 107A015DBD84 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Niykhol Cloud | 015DBD82 | 800 ly away |
➔ Ihewisora Boundary | 025DCD7E | 2 466 ly away |
➔ Tukenzer Fringe | FD5E0D82 | 2 683 ly away |
➔ Okyambiv Spur | FE5D9D67 | 11 689 ly away |
➔ Jigusovii Spur | FD5D2D63 | 13 775 ly away |
➔ Slatunu Boundary | FD5D2D5E | 15 702 ly away |
➔ Rayara | 025EBDAC | 17 237 ly away |
➔ Seusscah | 035CFD58 | 18 260 ly away |
➔ Iwarkiw Sector | 035CED57 | 18 753 ly away |
➔ Remois | 015CFD55 | 19 403 ly away |
➔ Zazieme | 025E7D54 | 19 795 ly away |
➔ Tipiliq Adjunct | 025E8D53 | 20 282 ly away |
➔ Abrildbil Anomaly | FF5DADB8 | 20 819 ly away |
➔ Suomumba Sector | 015F5DB4 | 21 836 ly away |
➔ Zascan Band | 025F8DB4 | 22 436 ly away |
➔ Jeters Fringe | 015F4DB8 | 23 079 ly away |
The name of this region, “Kulhamu”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be