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𖦹Eissentam (10) is a Lush galaxy
◇ Region
« Baganopu Shallows »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X 1088
Inner Coordinate Cluster
↦ East Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1294
Intermediate Longitudinal Zone
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 676 246 light years from the core
« Baganopu Shallows ». No records. No stories. Let's make some
01AF2440Residing in the Quadrant Beta β of Eissentam, roughly ≈ 676 246 light years from the center of the galaxy
At 676 246 light years from the core, the region is Reachable ! Life thrives here, yet this region remains a canvas for the bold and curious
Here, in the farthest reaches of uncivilized space, the unknown rules
This lost region, though a mystery, is believed to hold a beauty unlike anything seen before
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 107901AF2440 | ||||
| ➔ Local Atlas Station | 107A01AF2440 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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| ➔ Rekashi Anomaly | 01AF0441 | 894 ly away |
| ➔ Pohraha Void | FFAF1441 | 980 ly away |
| ➔ Sianseide Shallows | 02AE643F | 4 833 ly away |
| ➔ Suchode Spur | 02AE443E | 5 671 ly away |
| ➔ Yermane Quadrant | 02AF542F | 6 917 ly away |
| ➔ Aujaniem Conflux | FEAF8452 | 7 684 ly away |
| ➔ Uencoo | 01B0D43A | 11 063 ly away |
| ➔ Pikinni Boundary | FFACD433 | 15 707 ly away |
| ➔ Enluore Sector | 00AF2473 | 20 404 ly away |
| ➔ Itdamoo Spur | FFAF0474 | 20 831 ly away |
| ➔ Nomyoinev Cluster | FDB1841B | 21 275 ly away |
The name of this region, “Baganopu Shallows”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be