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𖦹Eissentam (10) is a Lush galaxy
◇ Region
« Azquelaz Quadrant »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -1426
Intermediate Spatial Region
↤ West Spatial Progression
In the blurry outer surroundings
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -777
Near the Galactic Meridian
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 649 579 light years from the core
« Azquelaz Quadrant » — unfamiliar stars, untold paths
01CF7A6EPositioned within the Quadrant Alpha α of Eissentam, approximately ≈ 649 579 light years from the galactic core
At 649 579 light years from the core, the region is Reachable ! This is the heart of the spiral—calm, measured, and vast
In the depths of uncivilized space, only the brave dare to enter
This region has drawn quiet praise for its natural setting
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107901CF7A6E | ||||
➔ Local Atlas Station | 107A01CF7A6E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Bojaws | 02CF7A6D | 566 ly away |
➔ Infronr Quadrant | FDCF1A6B | 3 124 ly away |
➔ Wakwan Void | FDCF1A68 | 3 752 ly away |
➔ Jicall Expanse | FDCEDA6B | 4 472 ly away |
➔ Kuculippo | 04CF4A63 | 4 716 ly away |
➔ Cosiari Expanse | FFCECA65 | 5 741 ly away |
➔ Liyuan | 03CEAA68 | 5 783 ly away |
➔ Nenkobo Void | FDD0AA59 | 11 440 ly away |
➔ Zinsonm Adjunct | 03D13A57 | 14 516 ly away |
➔ Zechkamo Adjunct | FECD0A75 | 15 895 ly away |
➔ Zotocusa | FDCE8A49 | 16 050 ly away |
➔ Xihewixi | FCCCFA77 | 16 522 ly away |
➔ Orenth | 02D28A5A | 21 174 ly away |
➔ Husnelo Instability | FFD22A4B | 22 192 ly away |
The name of this region, “Azquelaz Quadrant”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be