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𖦹Eissentam (10) is a Lush galaxy
◇ Region
« Cuviscam Conflux »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X 1509
Intermediate Spatial Region
↦ East Spatial Progression
In the blurry outer surroundings
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -646
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 656 585 light years from the core
Ah, « Cuviscam Conflux »... unknown, unexplored, and now yours to discover
01D7A5E5Placed in the Quadrant Beta β of Eissentam, about ≈ 656 585 light years away from the galactic core
At 656 585 light years from the core, the region is Reachable ! In this region, the galaxy stretches wide, with more to discover
No one knows what lies within this unexplored corner of uncivilized space
The unknown is vast, but within it, there is a region whose beauty might just surprise the stars
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107901D7A5E5 | ||||
➔ Local Atlas Station | 107A01D7A5E5 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Rorhepa Mass | 00D7E5E3 | 1 833 ly away |
➔ The Arm of Nekindabak | 01D6F5E3 | 4 472 ly away |
➔ Lizovensa | 01D6E5E4 | 4 817 ly away |
➔ Oidava | 01D945E6 | 10 408 ly away |
➔ Licanezhud Adjunct | FFD655D1 | 11 628 ly away |
➔ Sea of Ansangwei | 01D5E5D3 | 13 315 ly away |
➔ Holosian Fringe | FED605D0 | 13 422 ly away |
➔ The Arm of Cuyoshni | FED5B5C8 | 17 022 ly away |
➔ Ulvians Void | FCD575CD | 17 093 ly away |
➔ Toarat Cloud | FED555CE | 17 468 ly away |
➔ Ikeret Sector | 01DAE5F3 | 21 541 ly away |
➔ Shcoli Void | 02DB35F3 | 23 481 ly away |
The name of this region, “Cuviscam Conflux”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be