S
N
E
W
⤿ 3D ⤾
↺
𖦹Eissentam (10) is a Lush galaxy
⬌West - East axis X 1506
Intermediate Spatial Region
↦ East Spatial Progression
In the blurry outer surroundings
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -642
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 654 853 light years from the core
« Abenka Sector » — unclaimed, unforgettable. Welcome!
01D7E5E2Located in the Quadrant Beta β of Eissentam, about≈ 654 853 light years from the galactic core
At 654 853 light years from the core, the region is Reachable ! A space between the known and the unknown—perfect for discovery
An uncharted expanse in uncivilized space — wild, empty, and unknowable
In the unknown corners of the galaxy, there are whispers of a beauty found only in this unvisited region
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107901D7E5E2 | ||||
➔ Local Atlas Station | 107A01D7E5E2 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
➔ Rorhepa Mass | 00D7E5E3 | 566 ly away |
➔ The Arm of Nekindabak | 01D6F5E3 | 6 013 ly away |
➔ Lizovensa | 01D6E5E4 | 6 450 ly away |
➔ Oidava | 01D945E6 | 8 944 ly away |
➔ Licanezhud Adjunct | FFD655D1 | 12 119 ly away |
➔ Holosian Fringe | FED605D0 | 14 046 ly away |
➔ Sea of Ansangwei | 01D5E5D3 | 14 136 ly away |
➔ The Arm of Cuyoshni | FED5B5C8 | 17 481 ly away |
➔ Ulvians Void | FCD575CD | 17 830 ly away |
➔ Toarat Cloud | FED555CE | 18 287 ly away |
➔ Ikeret Sector | 01DAE5F3 | 20 369 ly away |
➔ Shcoli Void | 02DB35F3 | 22 267 ly away |
The name of this region, “Abenka Sector”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be