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⤿ 3D ⤾
𖦹Eissentam (10) is a Lush galaxy
Quadrant Delta Δ
Sector 2
  ▝ Block 2
    ☐³ Cube 3
◇ Region « The Arm of Bachic »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 1561

Intermediate Spatial Region
↦ East Spatial Progression
In the blurry outer surroundings

Top - Bottom axis Y 2

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 489

Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line

R₀ ≈ 654 321 light years from the core

Navigate to Adjacent Regions

Step into the unknown: « The Arm of Bachic »

021E9619
Positioned within the Quadrant Delta Δ of Eissentam, approximately ≈ 654 321 light years from the galactic core

At 654 321 light years from the core, the region is Reachable ! A region of balance, where systems flourish and space feels at home

This is uncivilized space — unseen by most, uncharted and vast

The unknown stretches endlessly, but some say this region is one of the galaxy's most beautiful

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079021E9619
Local Atlas Station
107A021E9619
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- Pan: right click
- FPS:
Hadesla Shallows 021E8619 400 ly away
Oscaein Expanse FC1E661B 2 800 ly away
Ogtianse Cloud FF1FA611 7 611 ly away
Retsaya Conflux 021FC61C 7 694 ly away
Exblauks 001D561D 8 198 ly away
Tagrub 02200611 9 741 ly away
Sea of Olmagn FE20260F 10 889 ly away
Rymyer Cloud 00200600 13 612 ly away
Cotuslo FD1C4621 15 274 ly away
Miglans Conflux 0321360A 17 844 ly away
Rejka'uqui FF216602 20 250 ly away
Gezium 0221A608 20 746 ly away
The Arm of Sesmatil FD1D5649 20 896 ly away
Tiynkanu Conflux 0221F607 22 768 ly away
Durotry Spur FC1B1629 23 420 ly away
Petongye FD1AE621 23 900 ly away
Recently visited

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The name of this region, “The Arm of Bachic”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be