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𖦹Eissentam (10) is a Lush galaxy
⬌West - East axis X 1226
Inner Coordinate Cluster
↦ East Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y 2
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 1083
Inner Longitudinal Region
↧ South Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 654 336 light years from the core
Welcome to « Sea of Turath », a blank spot on every map
0243B4CALocated in the Quadrant Delta Δ of Eissentam, about≈ 654 336 light years from the galactic core
At 654 336 light years from the core, the region is Reachable ! The perfect place to explore new systems, while the galaxy hums with energy
Untouched by explorers, uncivilized space holds secrets yet to be uncovered
This unknown region, though a mystery, is whispered to be stunning beyond compare
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 10790243B4CA | ||||
| ➔ Local Atlas Station | 107A0243B4CA | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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| ➔ Quulngand Expanse | 0143A4CB | 693 ly away |
| ➔ Zicatsiyam | 024454CD | 4 176 ly away |
| ➔ Sea of Corvili | 0244A4D4 | 7 211 ly away |
| ➔ Citurea Quadrant | FF4464BA | 7 859 ly away |
| ➔ Imriteshe | 0442C4D7 | 7 980 ly away |
| ➔ Goyneug Nebula | 034294DA | 9 642 ly away |
| ➔ Oblean Sector | FE41F4D1 | 11 655 ly away |
| ➔ Behnell Fringe | FC4544BB | 11 906 ly away |
| ➔ Eirsox Fringe | 004524B7 | 11 960 ly away |
| ➔ Sea of Losbaren | FC45F4C6 | 14 686 ly away |
| ➔ Zawegenu Void | 024574B1 | 15 015 ly away |
| ➔ Zonamte Adjunct | FE44C4F7 | 19 308 ly away |
| ➔ Elinau Cloud | 004134EC | 21 014 ly away |
| ➔ The Arm of Bibocern | 0040D4ED | 23 134 ly away |
The name of this region, “Sea of Turath”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be