S
N
E
W
⤿ 3D ⤾
↺
𖦹Eissentam (10) is a Lush galaxy
⬌West - East axis X 1513
Intermediate Spatial Region
↦ East Spatial Progression
In the blurry outer surroundings
⬌Top - Bottom axis Y 2
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -646
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 658 056 light years from the core
« Uqueeloc Cloud » — unfamiliar stars, untold paths
02D7A5E9Positioned in the Quadrant Beta β of Eissentam, located approximately ≈ 658 056 light years from the galactic core
At 658 056 light years from the core, the region is Reachable ! Here, the stars twinkle like sentinels watching over the galaxy's expanse
In the dark corners of the galaxy, this region remains a true unknown
In the uncharted reaches, beauty is said to flourish in this unknown expanse
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107902D7A5E9 | ||||
➔ Local Atlas Station | 107A02D7A5E9 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
➔ Rorhepa Mass | 00D7E5E3 | 2 993 ly away |
➔ The Arm of Nekindabak | 01D6F5E3 | 5 028 ly away |
➔ Lizovensa | 01D6E5E4 | 5 215 ly away |
➔ Oidava | 01D945E6 | 10 477 ly away |
➔ Licanezhud Adjunct | FFD655D1 | 12 812 ly away |
➔ Sea of Ansangwei | 01D5E5D3 | 14 249 ly away |
➔ Holosian Fringe | FED605D0 | 14 516 ly away |
➔ Ulvians Void | FCD575CD | 18 089 ly away |
➔ The Arm of Cuyoshni | FED5B5C8 | 18 181 ly away |
➔ Toarat Cloud | FED555CE | 18 391 ly away |
➔ Ikeret Sector | 01DAE5F3 | 21 185 ly away |
➔ Shcoli Void | 02DB35F3 | 23 148 ly away |
The name of this region, “Uqueeloc Cloud”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be