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𖦹Eissentam (10) is a Lush galaxy
⬌West - East axis X -1575
Intermediate Spatial Region
↤ West Spatial Progression
In the blurry outer surroundings
⬌Top - Bottom axis Y 2
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -446
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 654 773 light years from the core
This is « Bazalasa » — a mystery wrapped in starlight
02E429D9Found within the Quadrant Alpha α of Eissentam, ≈ 654 773 light years from the galactic core
At 654 773 light years from the core, the region is Reachable ! Space feels familiar here, but it’s still filled with untold stories
A realm unexplored, where the unknown reigns supreme
Lost in the depths of the unknown, this region’s beauty is an enigma that few have witnessed
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 107902E429D9 | ||||
| ➔ Local Atlas Station | 107A02E429D9 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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- FPS:
| ➔ Apgarow Void | 00E439D9 | 894 ly away |
| ➔ Hangom Shallows | 01E429DB | 894 ly away |
| ➔ Ayneuf Expanse | FFE3D9DB | 2 466 ly away |
| ➔ Wemerferi | FDE419D5 | 2 592 ly away |
| ➔ Taitri Quadrant | FCE449E1 | 4 079 ly away |
| ➔ Lurukup Quadrant | FDE4B9DB | 4 195 ly away |
| ➔ The Arm of Dasiusi | 01E359DF | 5 741 ly away |
| ➔ Upuyan Cloud | 02E529E1 | 7 155 ly away |
| ➔ Pityai | 04E4A9B8 | 13 606 ly away |
| ➔ Buscanar | 02E259EB | 13 653 ly away |
| ➔ Xorobas Quadrant | 00E1E9E1 | 14 773 ly away |
| ➔ Deaves Adjunct | FDE1D9E5 | 15 687 ly away |
| ➔ Gadacke Conflux | 04E6D9CC | 17 987 ly away |
| ➔ Lopropo Conflux | FDE149EF | 20 494 ly away |
| ➔ Dieshv Spur | 04E0D9EA | 22 278 ly away |
The name of this region, “Bazalasa”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be