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⤿ 3D ⤾
𖦹Eissentam (10) is a Lush galaxy
Quadrant Gamma γ
Sector 1
  ▗ Block 4
    ☐¹ Cube 1
◇ Region « Sea of Aehlial »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -1465

Intermediate Spatial Region
↤ West Spatial Progression
In the blurry outer surroundings

Top - Bottom axis Y 3

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 755

Near the Galactic Meridian
↧ South Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 659 243 light years from the core

Navigate to Adjacent Regions

« Sea of Aehlial » had no history. Until now

032F3A47
Found within the Quadrant Gamma γ of Eissentam, ≈ 659 243 light years from the heart of the galaxy

At 659 243 light years from the core, the region is Reachable ! Calm and welcoming, yet space still holds its secrets in this familiar zone

Here lies uncivilized space — unexplored, untamed, and full of potential

This uncharted region remains a mystery, but its beauty is said to rival that of the known stars

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079032F3A47
Local Atlas Station
107A032F3A47
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- FPS:
Acedon Mass 032F3A48 400 ly away
Sticss Void 022FAA4E 3 980 ly away
Dipaid Band 032EBA51 5 122 ly away
Kekurua 022E7A4C 5 215 ly away
Muhamu Fringe 012E7A4C 5 261 ly away
Iiweu Sector FF2F1A55 5 879 ly away
Tiyanyan Sector 032E9A56 7 211 ly away
Xihewie Sector 002D8A4B 10 984 ly away
Sea of Thkenhams 022D4A49 12 432 ly away
Soolfne Void 022CFA47 14 406 ly away
Menclaiawa Void 02311A60 15 626 ly away
Ruynic Cluster 032CCA42 15 728 ly away
Eiernib FF2D9A68 16 881 ly away
Riktondso Band FF2FAA7A 20 653 ly away
The Arm of Canseyf FF316A6E 21 022 ly away
Sizukiliw 042F4A80 22 807 ly away
Recently visited

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The name of this region, “Sea of Aehlial”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be