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𖦹Eissentam (10) is a Lush galaxy
⬌West - East axis X 1227
Inner Coordinate Cluster
↦ East Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y 3
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 1085
Inner Longitudinal Region
↧ South Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 655 166 light years from the core
You're in « Umtaze Conflux », where the stars still whisper secrets
0343D4CBSituated in the Quadrant Delta Δ of Eissentam, about ≈ 655 166 light years away from the heart of the galaxy
At 655 166 light years from the core, the region is Reachable ! Tranquil and constant, yet always with the promise of something beyond
Here, in the farthest reaches, the unknown rules
This unexplored realm may be unknown to most, but its beauty is the stuff of legends
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 10790343D4CB | ||||
| ➔ Local Atlas Station | 107A0343D4CB | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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| ➔ Quulngand Expanse | 0143A4CB | 1 442 ly away |
| ➔ Zicatsiyam | 024454CD | 3 323 ly away |
| ➔ Sea of Corvili | 0244A4D4 | 6 337 ly away |
| ➔ Citurea Quadrant | FF4464BA | 7 859 ly away |
| ➔ Imriteshe | 0442C4D7 | 8 333 ly away |
| ➔ Goyneug Nebula | 034294DA | 10 000 ly away |
| ➔ Behnell Fringe | FC4544BB | 11 552 ly away |
| ➔ Eirsox Fringe | 004524B7 | 11 662 ly away |
| ➔ Oblean Sector | FE41F4D1 | 12 400 ly away |
| ➔ Sea of Losbaren | FC45F4C6 | 14 029 ly away |
| ➔ Zawegenu Void | 024574B1 | 14 713 ly away |
| ➔ Zonamte Adjunct | FE44C4F7 | 18 702 ly away |
| ➔ Elinau Cloud | 004134EC | 21 399 ly away |
| ➔ The Arm of Bibocern | 0040D4ED | 23 559 ly away |
The name of this region, “Umtaze Conflux”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be