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⤿ 3D ⤾
𖦹Eissentam (10) is a Lush galaxy
Quadrant Alpha α
Sector 2
  ▝ Block 2
    ☐³ Cube 3
◇ Region « Ugelad »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -305

Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy

Top - Bottom axis Y 3

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -1599

Intermediate Longitudinal Zone
↥ North Spatial Progression
At the very top or bottom regions

R₀ ≈ 651 133 light years from the core

Navigate to Adjacent Regions

Step into the unknown: « Ugelad »

039C1ECF
Positioned within the Quadrant Alpha α of Eissentam, approximately ≈ 651 133 light years from the galactic core

At 651 133 light years from the core, the region is Reachable ! A region of balance, where systems flourish and space feels at home

This wild, unknown region has yet to be touched by any hand

This unexplored realm may be unknown to most, but its beauty is the stuff of legends

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079039C1ECF
Local Atlas Station
107A039C1ECF
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Gezitench Void 009C2ECF 1 265 ly away
Liwiczar Band 039B9ED3 3 578 ly away
Nuwalha Conflux FF9B8EC2 6 524 ly away
Vizcaiald Cloud 029B4ED9 6 573 ly away
Yugurev FE9B1ED0 6 717 ly away
Cinnag 039BDEE0 6 986 ly away
Sebilf Boundary FF9BEEBA 8 635 ly away
Luswigus Conflux 029B8EE8 10 636 ly away
Valiceloth FD9BBEB2 12 086 ly away
Gahusba 029C4EAE 13 260 ly away
Uiatej 039BFEAB 14 422 ly away
Owty Anomaly 009C0EA8 15 651 ly away
Ureill Band 039C1EA6 16 400 ly away
Iyahua Quadrant 03998ED9 16 881 ly away
Exterez Sector 009CAEA1 18 787 ly away
Recently visited

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The name of this region, “Ugelad”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be