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⤿ 3D ⤾
𖦹Eissentam (10) is a Lush galaxy
Quadrant Alpha α
Sector 1
  ▗ Block 4
    ☐⁴ Cube 4
◇ Region « Aynadis Sector »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -1140

Inner Coordinate Cluster
↤ West Spatial Progression
At the edge of the galaxy's main area

Top - Bottom axis Y 3

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -1171

Inner Longitudinal Region
↥ North Spatial Progression
Getting near the galaxy's north or south edge

R₀ ≈ 653 709 light years from the core

Navigate to Adjacent Regions

No one really knows « Aynadis Sector », but you're here to change that

03B6DB8C
Positioned in the Quadrant Alpha α of Eissentam, located approximately ≈ 653 709 light years from the galactic core

At 653 709 light years from the core, the region is Reachable ! A region of balance, where systems flourish and space feels at home

No one knows what lies within this unexplored expanse of the galaxy

Lost in the depths of the unknown, this region’s beauty is an enigma that few have witnessed

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107903B6DB8C
Local Atlas Station
107A03B6DB8C
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- FPS:
Lodrewell 02B6DB8C 400 ly away
Hekyamp Conflux FFB67B93 4 020 ly away
Xiripu Void 00B80B80 9 069 ly away
Ludayush Conflux FDB81B71 13 653 ly away
Kutracc Expanse FCB88B76 14 210 ly away
Sea of Weyllia FFB69BB2 15 367 ly away
Enmatrav FFB68BB4 16 204 ly away
Umlialmus Terminus FDB8DB72 16 666 ly away
Uryama Instability FFB51BAE 17 691 ly away
Iadjan Conflux FDB90BA9 18 339 ly away
Sea of Ducrexes 02B93B72 18 422 ly away
Ipylev Mass 03B90B6D 18 702 ly away
Beyllact Adjunct 01B4CBB2 20 147 ly away
Ropoly 01B93B63 22 375 ly away
Recently visited

all my glyphs ➔
The name of this region, “Aynadis Sector”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be