S
N
E
W
⤿ 3D ⤾
↺
𖦹Eissentam (10) is a Lush galaxy
⬌West - East axis X 733
Near Central Axis
↦ East Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 4
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1429
Intermediate Longitudinal Zone
↥ North Spatial Progression
At the very top or bottom regions
R₀ ≈ 642 414 light years from the core
Welcome to « Osundu Void », a blank spot on every map
04A6B2DDFound within the Quadrant Beta β of Eissentam, ≈ 642 414 light years from the heart of the galaxy
At 642 414 light years from the core, the region is Reachable ! The perfect place to explore new systems, while the galaxy hums with energy
So far removed, this uncivilized space is where even the stars go silent
The unknown is vast, but within it, there is a region whose beauty might just surprise the stars
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 107904A6B2DD | ||||
| ➔ Local Atlas Station | 107A04A6B2DD | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
| ➔ Imeidu Conflux | 04A6B2DE | 400 ly away |
| ➔ Sea of Kiblor | 04A692DF | 1 131 ly away |
| ➔ Eegarova Shallows | 00A5B2F2 | 10 681 ly away |
| ➔ Yolgitx | 01A542ED | 11 271 ly away |
| ➔ Toxand Band | FFA4C2E4 | 12 869 ly away |
| ➔ Lugast Anomaly | FDA492D6 | 14 165 ly away |
| ➔ Aeanemg Quadrant | 03A572FB | 14 428 ly away |
| ➔ Nechentil Quadrant | 03A5C2FE | 14 505 ly away |
| ➔ The Arm of Allulahum | FEA452FA | 19 271 ly away |
| ➔ Hyiarum Nebula | FEA442F9 | 19 354 ly away |
| ➔ Ilpirits | 02A66310 | 20 513 ly away |
| ➔ Koserc Instability | FCA8E303 | 20 911 ly away |
The name of this region, “Osundu Void”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be