S
N
E
W
⤿ 3D ⤾
↺
𖦹Eissentam (10) is a Lush galaxy
⬌West - East axis X 1506
Intermediate Spatial Region
↦ East Spatial Progression
In the blurry outer surroundings
⬌Top - Bottom axis Y 10
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -641
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 654 708 light years from the core
It's not on most maps, but you found « Adicka Cloud »
0AD7F5E2Located in the Quadrant Beta β of Eissentam, ≈ 654 708 light years from the galactic center
At 654 708 light years from the core, the region is Reachable ! The stars shine brighter in this zone, where the unknown is still within reach
In this void of the galaxy, the unknown rules and the secrets are vast
This lost region, though a mystery, is believed to hold a beauty unlike anything seen before
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 10790AD7F5E2 | ||||
➔ Local Atlas Station | 107A0AD7F5E2 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
➔ Rorhepa Mass | 00D7E5E3 | 4 040 ly away |
➔ The Arm of Nekindabak | 01D6F5E3 | 7 354 ly away |
➔ Lizovensa | 01D6E5E4 | 7 736 ly away |
➔ Oidava | 01D945E6 | 9 278 ly away |
➔ Licanezhud Adjunct | FFD655D1 | 13 182 ly away |
➔ Sea of Ansangwei | 01D5E5D3 | 14 940 ly away |
➔ Holosian Fringe | FED605D0 | 15 121 ly away |
➔ The Arm of Cuyoshni | FED5B5C8 | 18 400 ly away |
➔ Ulvians Void | FCD575CD | 18 919 ly away |
➔ Toarat Cloud | FED555CE | 19 217 ly away |
➔ Ikeret Sector | 01DAE5F3 | 20 314 ly away |
➔ Shcoli Void | 02DB35F3 | 22 116 ly away |
The name of this region, “Adicka Cloud”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be