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𖦹Eissentam (10) is a Lush galaxy
⬌West - East axis X 886
Inner Coordinate Cluster
↦ East Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -11
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1461
Intermediate Longitudinal Zone
↥ North Spatial Progression
At the very top or bottom regions
R₀ ≈ 683 478 light years from the core
Here you are, in « Rifica Fringe ». No one expected it
F5A4B376Found within the Quadrant Beta β of Eissentam, ≈ 683 478 light years from the galactic core
At 683 478 light years from the core, the region is Reachable ! A space between the known and the unknown—perfect for discovery
Beyond the map lies uncivilized space — a vast and unexplored void
Hidden from the eyes of most, this unknown region may hold some of the galaxy’s most stunning sights
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079F5A4B376 | ||||
| ➔ Local Atlas Station | 107AF5A4B376 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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| ➔ Werrae Boundary | F7A4B377 | 894 ly away |
| ➔ Cidaning Instability | F7A4A377 | 980 ly away |
| ➔ Zingsabur Adjunct | F7A4C377 | 980 ly away |
| ➔ Cirtsi | FBA4538F | 10 560 ly away |
| ➔ Isonacac | 01A54392 | 12 706 ly away |
| ➔ Muikuo | 00A3D395 | 14 300 ly away |
| ➔ Kustarov Boundary | 00A3C395 | 14 461 ly away |
| ➔ Kumatt Band | 01A3C395 | 14 588 ly away |
| ➔ Enluorg Sectior | 00A3A396 | 15 147 ly away |
| ➔ Ruschay | F9A2B391 | 16 824 ly away |
| ➔ Kiante | FEA693A2 | 21 604 ly away |
| ➔ Lubadjim Cloud | FEA693A3 | 21 931 ly away |
| ➔ Rocmil Sector | 00A80380 | 22 018 ly away |
| ➔ Sea of Wongah | 02A3F33F | 23 110 ly away |
| ➔ Sierci Boundary | 00A723A1 | 23 634 ly away |
The name of this region, “Rifica Fringe”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be