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𖦹Eissentam (10) is a Lush galaxy
⬌West - East axis X 889
Inner Coordinate Cluster
↦ East Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -8
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1461
Intermediate Longitudinal Zone
↥ North Spatial Progression
At the very top or bottom regions
R₀ ≈ 684 094 light years from the core
« Bozhda Anomaly ». No records. No stories. Let's make some
F8A4B379Residing in the Quadrant Beta β of Eissentam, roughly ≈ 684 094 light years from the center of the galaxy
At 684 094 light years from the core, the region is Reachable ! Life thrives here, yet this region remains a canvas for the bold and curious
A forgotten realm, left untouched by civilization and lost to the stars
Despite being uncharted, this region is quietly appreciated by a few who have passed through
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079F8A4B379 | ||||
| ➔ Local Atlas Station | 107AF8A4B379 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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| ➔ Werrae Boundary | F7A4B377 | 894 ly away |
| ➔ Cidaning Instability | F7A4A377 | 980 ly away |
| ➔ Zingsabur Adjunct | F7A4C377 | 980 ly away |
| ➔ Cirtsi | FBA4538F | 9 200 ly away |
| ➔ Isonacac | 01A54392 | 11 221 ly away |
| ➔ Muikuo | 00A3D395 | 12 924 ly away |
| ➔ Kustarov Boundary | 00A3C395 | 13 103 ly away |
| ➔ Kumatt Band | 01A3C395 | 13 206 ly away |
| ➔ Enluorg Sectior | 00A3A396 | 13 822 ly away |
| ➔ Ruschay | F9A2B391 | 16 005 ly away |
| ➔ Kiante | FEA693A2 | 20 463 ly away |
| ➔ Lubadjim Cloud | FEA693A3 | 20 785 ly away |
| ➔ Rocmil Sector | 00A80380 | 21 622 ly away |
| ➔ Sierci Boundary | 00A723A1 | 22 574 ly away |
The name of this region, “Bozhda Anomaly”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be