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𖦹Eissentam (10) is a Lush galaxy
⬌West - East axis X 886
Inner Coordinate Cluster
↦ East Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -8
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1459
Intermediate Longitudinal Zone
↥ North Spatial Progression
At the very top or bottom regions
R₀ ≈ 682 787 light years from the core
Welcome to « Olzeri Band », a blank spot on every map
F8A4D376Found in the Quadrant Beta β of Eissentam, ≈ 682 787 light years from the center of the galaxy
At 682 787 light years from the core, the region is Reachable ! Here, the stars twinkle like sentinels watching over the galaxy's expanse
Untouched by any hand, this region remains a mystery
Though absent from most maps, this region has been quietly admired by travelers
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079F8A4D376 | ||||
| ➔ Local Atlas Station | 107AF8A4D376 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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- FPS:
| ➔ Zingsabur Adjunct | F7A4C377 | 693 ly away |
| ➔ Werrae Boundary | F7A4B377 | 980 ly away |
| ➔ Cidaning Instability | F7A4A377 | 1 327 ly away |
| ➔ Cirtsi | FBA4538F | 10 568 ly away |
| ➔ Isonacac | 01A54392 | 12 093 ly away |
| ➔ Muikuo | 00A3D395 | 14 316 ly away |
| ➔ Kustarov Boundary | 00A3C395 | 14 500 ly away |
| ➔ Kumatt Band | 01A3C395 | 14 593 ly away |
| ➔ Enluorg Sectior | 00A3A396 | 15 226 ly away |
| ➔ Ruschay | F9A2B391 | 17 371 ly away |
| ➔ Kiante | FEA693A2 | 20 999 ly away |
| ➔ Rocmil Sector | 00A80380 | 21 033 ly away |
| ➔ Lubadjim Cloud | FEA693A3 | 21 335 ly away |
| ➔ Sierci Boundary | 00A723A1 | 22 915 ly away |
| ➔ Sea of Wongah | 02A3F33F | 23 051 ly away |
The name of this region, “Olzeri Band”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be