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𖦹Eissentam (10) is a Lush galaxy
⬌West - East axis X -1263
Intermediate Spatial Region
↤ West Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y -7
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 997
Inner Longitudinal Region
↧ South Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 643 643 light years from the core
Here you are, in « Olgarga ». No one expected it
F93E5B11Placed in the Quadrant Gamma γ of Eissentam, about ≈ 643 643 light years away from the galactic core
At 643 643 light years from the core, the region is Reachable ! The sky here feels open, inviting, as if waiting for the next grand journey
A forgotten corner of uncivilized space where nothing is known
Though unknown, this region has quietly gained a reputation for being visually appealing
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079F93E5B11 | ||||
➔ Local Atlas Station | 107AF93E5B11 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Hiristi Anomaly | FC3E6B10 | 1 327 ly away |
➔ Yunteinas Adjunct | 033FDB08 | 11 005 ly away |
➔ Keminth Mass | 00402B13 | 11 960 ly away |
➔ Sethoysirg Quadrant | 02401B06 | 12 560 ly away |
➔ Udjalk | 013EAAF0 | 13 729 ly away |
➔ Liyphei | FD404B02 | 13 868 ly away |
➔ Ectrod | FE405B04 | 13 960 ly away |
➔ Dungeberd Instability | FC408B0F | 14 074 ly away |
➔ Fiucci Void | 033E4AED | 14 951 ly away |
➔ Sea of Pezicni | FE3DAAEA | 16 332 ly away |
➔ Goulay Terminus | 033CBAE5 | 20 831 ly away |
➔ Xerell Fringe | FC40EB31 | 20 838 ly away |
➔ Mucate Shallows | FB3CFB48 | 23 708 ly away |
➔ Ayican Expanse | FE3CFB48 | 23 779 ly away |
➔ Seolta Expanse | 043D6AD8 | 23 983 ly away |
The name of this region, “Olgarga”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be