S
N
E
W
⤿ 3D ⤾
↺
𖦹Eissentam (10) is a Lush galaxy
◇ Region
« Pasusa Quadrant »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X 1194
Inner Coordinate Cluster
↦ East Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y -5
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1115
Inner Longitudinal Region
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 653 469 light years from the core
« Pasusa Quadrant » — unclaimed, unforgettable. Welcome!
FBBA54AAPositioned in the Quadrant Beta β quadrant of Eissentam, ≈ 653 469 light years from the galactic core
At 653 469 light years from the core, the region is Reachable ! The perfect place to explore new systems, while the galaxy hums with energy
A forgotten corner of the galaxy, where nothing is known
Travelers who stumbled upon this unknown region mention a calm and scenic atmosphere
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FBBA54AA | ||||
| ➔ Local Atlas Station | 107AFBBA54AA | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
| ➔ Demulle Mass | FDBA54AA | 800 ly away |
| ➔ Sea of Ouldro | FDBAA4AD | 2 466 ly away |
| ➔ Lasiusasek Conflux | 00B984A2 | 6 425 ly away |
| ➔ Omskylans | 04B944A0 | 8 672 ly away |
| ➔ Konysot Anomaly | 02B8E494 | 13 035 ly away |
| ➔ Lucenefir Conflux | FFBC64A7 | 13 351 ly away |
| ➔ Sirasu Sector | 00B844A9 | 13 357 ly away |
| ➔ Eoffme Void | FEBD44AE | 18 906 ly away |
| ➔ Gesunga | 00B80480 | 22 478 ly away |
| ➔ Sea of Dodenm | 00B8247A | 23 846 ly away |
The name of this region, “Pasusa Quadrant”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be