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𖦹Eissentam (10) is a Lush galaxy
◇ Region
« The Arm of Havern »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X 1493
Intermediate Spatial Region
↦ East Spatial Progression
In the blurry outer surroundings
⬌Top - Bottom axis Y -5
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -674
Near the Galactic Meridian
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 655 237 light years from the core
You're in « The Arm of Havern », where the stars still whisper secrets
FBD5E5D5Found in the Quadrant Beta β of Eissentam, roughly ≈ 655 237 light years from the galactic center
At 655 237 light years from the core, the region is Reachable ! A place where civilizations have flourished, yet the unknown still beckons
Unseen, unexplored, and full of hidden secrets, this region is a true unknown
In the uncharted reaches, beauty is said to flourish in this unknown expanse
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FBD5E5D5 | ||||
➔ Local Atlas Station | 107AFBD5E5D5 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Holosian Fringe | FED605D0 | 2 466 ly away |
➔ Sea of Ansangwei | 01D5E5D3 | 2 530 ly away |
➔ Licanezhud Adjunct | FFD655D1 | 3 600 ly away |
➔ Ulvians Void | FCD575CD | 4 271 ly away |
➔ Toarat Cloud | FED555CE | 4 716 ly away |
➔ The Arm of Cuyoshni | FED5B5C8 | 5 470 ly away |
➔ Lizovensa | 01D6E5E4 | 9 095 ly away |
➔ The Arm of Nekindabak | 01D6F5E3 | 9 130 ly away |
➔ Rorhepa Mass | 00D7E5E3 | 14 114 ly away |
➔ Uszaan Terminus | FED3D5BF | 15 910 ly away |
➔ Sea of Tuyumirdig | 00D3A5BC | 17 645 ly away |
➔ Oidava | 01D945E6 | 22 772 ly away |
The name of this region, “The Arm of Havern”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be