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𖦹Eissentam (10) is a Lush galaxy
◇ Region
« Uknara Instability »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X 1514
Intermediate Spatial Region
↦ East Spatial Progression
In the blurry outer surroundings
⬌Top - Bottom axis Y -5
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -642
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 657 801 light years from the core
Ah, « Uknara Instability »... unknown, unexplored, and now yours to discover
FBD7E5EASituated in the Quadrant Beta β of Eissentam, around ≈ 657 801 light years from the galactic center
At 657 801 light years from the core, the region is Reachable ! This is the zone where galactic pioneers build their dreams and adventures
An uncharted expanse in uncivilized space — wild, empty, and unknowable
Despite being uncharted, this region is quietly appreciated by a few who have passed through
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FBD7E5EA | ||||
➔ Local Atlas Station | 107AFBD7E5EA | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Rorhepa Mass | 00D7E5E3 | 3 441 ly away |
➔ The Arm of Nekindabak | 01D6F5E3 | 7 043 ly away |
➔ Lizovensa | 01D6E5E4 | 7 244 ly away |
➔ Oidava | 01D945E6 | 9 261 ly away |
➔ Licanezhud Adjunct | FFD655D1 | 14 232 ly away |
➔ Holosian Fringe | FED605D0 | 15 925 ly away |
➔ Sea of Ansangwei | 01D5E5D3 | 15 945 ly away |
➔ Ulvians Void | FCD575CD | 19 444 ly away |
➔ The Arm of Cuyoshni | FED5B5C8 | 19 555 ly away |
➔ Ikeret Sector | 01DAE5F3 | 19 681 ly away |
➔ Toarat Cloud | FED555CE | 19 896 ly away |
➔ Shcoli Void | 02DB35F3 | 21 685 ly away |
The name of this region, “Uknara Instability”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be