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𖦹Eissentam (10) is a Lush galaxy
◇ Region
« Sasalh Shallows »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X 1140
Inner Coordinate Cluster
↦ East Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y -4
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1294
Intermediate Longitudinal Zone
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 689 818 light years from the core
« Sasalh Shallows ». Nothing is written. Everything is possible
FCAF2474Placed in the Quadrant Beta β of Eissentam, about ≈ 689 818 light years away from the galactic core
At 689 818 light years from the core, the region is Reachable ! The sky here feels open, inviting, as if waiting for the next grand journey
Here, in the deepest unknown, only the brave dare to enter
This corner of the unknown may be the galaxy’s best-kept secret, holding beauty beyond imagination
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FCAF2474 | ||||
| ➔ Local Atlas Station | 107AFCAF2474 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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- FPS:
| ➔ Itdamoo Spur | FFAF0474 | 1 442 ly away |
| ➔ Enluore Sector | 00AF2473 | 1 649 ly away |
| ➔ Bohoteche | 00B0F47C | 12 139 ly away |
| ➔ Libruxe Anomaly | 00B13479 | 13 446 ly away |
| ➔ Aujaniem Conflux | FEAF8452 | 13 833 ly away |
| ➔ Pohraha Void | FFAF1441 | 20 439 ly away |
| ➔ Rekashi Anomaly | 01AF0441 | 20 513 ly away |
| ➔ Sianseide Shallows | 02AE643F | 21 869 ly away |
| ➔ Suchode Spur | 02AE443E | 22 443 ly away |
| ➔ Iweumiz | 01AEF4AC | 22 521 ly away |
| ➔ Ramitouw Fringe | 01AEE4AC | 22 546 ly away |
The name of this region, “Sasalh Shallows”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be