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𖦹Eissentam (10) is a Lush galaxy
◇ Region
« The Arm of Poreropo »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X 1495
Intermediate Spatial Region
↦ East Spatial Progression
In the blurry outer surroundings
⬌Top - Bottom axis Y -4
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -674
Near the Galactic Meridian
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 655 965 light years from the core
« The Arm of Poreropo » — unmapped, untouched, unexplored
FCD5E5D7Positioned in the Quadrant Beta β of Eissentam, located ≈ 655 965 light years from the galactic core
At 655 965 light years from the core, the region is Reachable ! Space feels familiar here, but it’s still filled with untold stories
No map shows this uncivilized space, a place hidden from history and science
Though unknown, this region has quietly gained a reputation for being visually appealing
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FCD5E5D7 | ||||
➔ Local Atlas Station | 107AFCD5E5D7 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Sea of Ansangwei | 01D5E5D3 | 2 561 ly away |
➔ Holosian Fringe | FED605D0 | 3 020 ly away |
➔ Licanezhud Adjunct | FFD655D1 | 3 878 ly away |
➔ Ulvians Void | FCD575CD | 4 883 ly away |
➔ Toarat Cloud | FED555CE | 5 154 ly away |
➔ The Arm of Cuyoshni | FED5B5C8 | 6 171 ly away |
➔ Lizovensa | 01D6E5E4 | 8 485 ly away |
➔ The Arm of Nekindabak | 01D6F5E3 | 8 560 ly away |
➔ Rorhepa Mass | 00D7E5E3 | 13 764 ly away |
➔ Uszaan Terminus | FED3D5BF | 16 341 ly away |
➔ Sea of Tuyumirdig | 00D3A5BC | 18 071 ly away |
➔ Oidava | 01D945E6 | 22 507 ly away |
The name of this region, “The Arm of Poreropo”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be