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𖦹Eissentam (10) is a Lush galaxy
◇ Region
« Sea of Foosbayt »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -1267
Intermediate Spatial Region
↤ West Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 999
Inner Longitudinal Region
↧ South Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 645 390 light years from the core
It's not on most maps, but you found « Sea of Foosbayt »
FD3E7B0DPositioned in the Quadrant Gamma γ quadrant of Eissentam, ≈ 645 390 light years from the galactic core
At 645 390 light years from the core, the region is Reachable ! Tranquil and constant, yet always with the promise of something beyond
A forgotten corner of uncivilized space where nothing is known
Not much is documented about this area, but its scenery has been positively noted
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FD3E7B0D | ||||
➔ Local Atlas Station | 107AFD3E7B0D | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Hiristi Anomaly | FC3E6B10 | 1 327 ly away |
➔ Yunteinas Adjunct | 033FDB08 | 9 338 ly away |
➔ Sethoysirg Quadrant | 02401B06 | 10 954 ly away |
➔ Keminth Mass | 00402B13 | 11 128 ly away |
➔ Udjalk | 013EAAF0 | 11 771 ly away |
➔ Liyphei | FD404B02 | 12 406 ly away |
➔ Ectrod | FE405B04 | 12 535 ly away |
➔ Fiucci Void | 033E4AED | 13 078 ly away |
➔ Dungeberd Instability | FC408B0F | 13 230 ly away |
➔ Sea of Pezicni | FE3DAAEA | 14 940 ly away |
➔ Goulay Terminus | 033CBAE5 | 19 677 ly away |
➔ Xerell Fringe | FC40EB31 | 21 234 ly away |
➔ Seolta Expanse | 043D6AD8 | 22 439 ly away |
➔ Fafitha | 043D3AD6 | 23 576 ly away |
The name of this region, “Sea of Foosbayt”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be