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𖦹Eissentam (10) is a Lush galaxy
◇ Region
« Sea of Uxiansin »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X 935
Inner Coordinate Cluster
↦ East Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1335
Intermediate Longitudinal Zone
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 651 946 light years from the core
This is « Sea of Uxiansin » — a mystery wrapped in starlight
FDAC93A7Found within the Quadrant Beta β of Eissentam, about ≈ 651 946 light years from the heart of the galaxy
At 651 946 light years from the core, the region is Reachable ! Life thrives here, yet this region remains a canvas for the bold and curious
A forgotten corner of the galaxy, where nothing is known
In the lesser-known parts of the galaxy, this region has a subtle and peaceful charm
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FDAC93A7 | ||||
| ➔ Local Atlas Station | 107AFDAC93A7 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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| ➔ The Arm of Gugarrh | FFAC93A7 | 800 ly away |
| ➔ Yuanli | FCAC53AD | 2 912 ly away |
| ➔ Nibinorm Nebula | 00AC83AE | 3 072 ly away |
| ➔ Menclotia Void | FDADA3BC | 10 807 ly away |
| ➔ Fennels Quadrant | 00AD73C6 | 13 659 ly away |
| ➔ Ecisme | FEABB387 | 13 977 ly away |
| ➔ Cirtha Sector | 00ABB387 | 14 023 ly away |
| ➔ Evdokit | FDABB386 | 14 339 ly away |
| ➔ Gaarhong Fringe | 03AEE398 | 16 149 ly away |
| ➔ Ueterlewo Expanse | 02ADD3CF | 18 000 ly away |
| ➔ Reston Mass | 03AE33D0 | 19 567 ly away |
| ➔ Awladit | 03AC93E0 | 22 926 ly away |
The name of this region, “Sea of Uxiansin”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be