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𖦹Eissentam (10) is a Lush galaxy
◇ Region
« Sea of Hohmanak »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -1486
Intermediate Spatial Region
↤ West Spatial Progression
In the blurry outer surroundings
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -690
Near the Galactic Meridian
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 655 354 light years from the core
Welcome to « Sea of Hohmanak », a place beyond the known
FDD4EA32Residing in the Quadrant Alpha α of Eissentam, roughly ≈ 655 354 light years from the center of the galaxy
At 655 354 light years from the core, the region is Reachable ! This is the zone where galactic pioneers build their dreams and adventures
A forgotten and uncharted corner, where the unknown waits in silence
In the farthest corners of the galaxy, this unknown region is believed to be a breathtaking sight
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FDD4EA32 | ||||
| ➔ Local Atlas Station | 107AFDD4EA32 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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- FPS:
| ➔ Aximoc Quadrant | FDD4EA31 | 400 ly away |
| ➔ Ibbotri Nebula | 01D53A32 | 2 561 ly away |
| ➔ Ufannaysa Fringe | FED3CA41 | 9 381 ly away |
| ➔ Idparue Anomaly | 03D38A42 | 11 143 ly away |
| ➔ Stneves Adjunct | 00D42A14 | 12 980 ly away |
| ➔ Kehmaki | 00D40A14 | 13 297 ly away |
| ➔ Recys Void | 04D30A40 | 13 535 ly away |
| ➔ Husnelo Instability | FFD22A4B | 20 258 ly away |
| ➔ Untiner Fringe | FDD7DA1E | 20 431 ly away |
| ➔ Orenth | 02D28A5A | 22 159 ly away |
| ➔ Zaonikur Expanse | FDD82A1C | 22 585 ly away |
The name of this region, “Sea of Hohmanak”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be