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𖦹Eissentam (10) is a Lush galaxy
◇ Region
« The Arm of Cicarpe »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X 1488
Intermediate Spatial Region
↦ East Spatial Progression
In the blurry outer surroundings
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -674
Near the Galactic Meridian
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 653 413 light years from the core
Welcome to « The Arm of Cicarpe », a blank spot on every map
FDD5E5D0Located in the Quadrant Beta β of Eissentam, roughly ≈ 653 413 light years away from the galactic center
At 653 413 light years from the core, the region is Reachable ! Where the galaxy’s rhythms steady themselves, ready for the next adventure
This part of the galaxy remains a place of pure mystery and discovery
Though unknown, this region has quietly gained a reputation for being visually appealing
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FDD5E5D0 | ||||
➔ Local Atlas Station | 107AFDD5E5D0 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Holosian Fringe | FED605D0 | 894 ly away |
➔ Sea of Ansangwei | 01D5E5D3 | 2 000 ly away |
➔ Licanezhud Adjunct | FFD655D1 | 2 939 ly away |
➔ Ulvians Void | FCD575CD | 3 072 ly away |
➔ The Arm of Cuyoshni | FED5B5C8 | 3 441 ly away |
➔ Toarat Cloud | FED555CE | 3 709 ly away |
➔ The Arm of Nekindabak | 01D6F5E3 | 10 323 ly away |
➔ Lizovensa | 01D6E5E4 | 10 369 ly away |
➔ Uszaan Terminus | FED3D5BF | 14 854 ly away |
➔ Rorhepa Mass | 00D7E5E3 | 14 935 ly away |
➔ Sea of Tuyumirdig | 00D3A5BC | 16 517 ly away |
➔ Oidava | 01D945E6 | 23 379 ly away |
The name of this region, “The Arm of Cicarpe”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be