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⤿ 3D ⤾
𖦹Eissentam (10) is a Lush galaxy
Quadrant Beta β
Sector 4
  ▘ Block 1
    ☐⁴ Cube 4
◇ Region « Aycure Nebula »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 1512

Intermediate Spatial Region
↦ East Spatial Progression
In the blurry outer surroundings

Top - Bottom axis Y -3

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -641

Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line

R₀ ≈ 656 906 light years from the core

Navigate to Adjacent Regions

« Aycure Nebula » — unfamiliar stars, untold paths

FDD7F5E8
Situated in the Quadrant Beta β of Eissentam, around ≈ 656 906 light years from the galactic center

At 656 906 light years from the core, the region is Reachable ! The stars shine brighter in this zone, where the unknown is still within reach

A forgotten realm of uncivilized space, untouched by civilization and lost to the stars

No map has touched this region, but it’s said to be one of the galaxy’s most beautiful

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FDD7F5E8
Local Atlas Station
107AFDD7F5E8
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Rorhepa Mass 00D7E5E3 2 366 ly away
The Arm of Nekindabak 01D6F5E3 6 893 ly away
Lizovensa 01D6E5E4 7 167 ly away
Oidava 01D945E6 8 588 ly away
Licanezhud Adjunct FFD655D1 13 908 ly away
Holosian Fringe FED605D0 15 687 ly away
Sea of Ansangwei 01D5E5D3 15 728 ly away
The Arm of Cuyoshni FED5B5C8 19 271 ly away
Ulvians Void FCD575CD 19 308 ly away
Ikeret Sector 01DAE5F3 19 374 ly away
Toarat Cloud FED555CE 19 763 ly away
Shcoli Void 02DB35F3 21 354 ly away
Recently visited

all my glyphs ➔
The name of this region, “Aycure Nebula”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be