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𖦹Eissentam (10) is a Lush galaxy
◇ Region
« Aquish Quadrant »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X 762
Near Central Axis
↦ East Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -2
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1468
Intermediate Longitudinal Zone
↥ North Spatial Progression
At the very top or bottom regions
R₀ ≈ 661 595 light years from the core
« Aquish Quadrant ». No records. No stories. Let's make some
FEA442FASituated in the Quadrant Beta β of Eissentam, roughly ≈ 661 595 light years away from the galactic core
At 661 595 light years from the core, the region is Reachable ! A region full of life and energy, but where tranquility reigns supreme
A place in uncivilized space where no one has ventured before
This unexplored realm may be unknown to most, but its beauty is the stuff of legends
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FEA442FA | ||||
| ➔ Local Atlas Station | 107AFEA442FA | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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| ➔ The Arm of Allulahum | FEA452FA | 400 ly away |
| ➔ Hyiarum Nebula | FEA442F9 | 400 ly away |
| ➔ Aeanemg Quadrant | 03A572FB | 7 869 ly away |
| ➔ Yolgitx | 01A542ED | 8 333 ly away |
| ➔ Toxand Band | FFA4C2E4 | 9 372 ly away |
| ➔ Eegarova Shallows | 00A5B2F2 | 9 773 ly away |
| ➔ Nechentil Quadrant | 03A5C2FE | 9 936 ly away |
| ➔ Lugast Anomaly | FDA492D6 | 14 544 ly away |
| ➔ Ilpirits | 02A66310 | 16 278 ly away |
| ➔ Sea of Kiblor | 04A692DF | 18 478 ly away |
| ➔ Imeidu Conflux | 04A6B2DE | 19 354 ly away |
| ➔ Dodenwinas Sector | 01A7231E | 23 396 ly away |
The name of this region, “Aquish Quadrant”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be