« Akhore-Muscu IV »

Akhore-Muscu IV is an M4 red star system in the Numana Mass region of Drewweste (Quadrant Alpha α), No Man's Sky, with 6 planets, with no locals. Portal glyphs: 502BDDCCCEA5.

Drewweste galaxy

No explorer has charted this system yet. Been here? Confirm the Predicted values below, or chart it.

Welcome to the heart of Akhore-Muscu IV!

QR 147-502BDDCCCEA5
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Galaxy Map

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Solar System

Celestial bodies

We never spoil a world: we only show what explorers have reported.

Star

red

Spectral type
M4
Colour
red
Rare trait 7.6% Red star
Also uncommon 14.3% Scientific economy
What stands out Star type M4

• Akhore-Muscu IV is a dream for explorers—an untouched system where no one has gone before

• Harmony prevails in Akhore-Muscu IV, where cooperation takes precedence over conflict

• Commerce in Akhore-Muscu IV revolves around scientific, an essential force within the scientific economic structure

• This system maintains a moderate level of prosperity, with steady financial activity

• The Akhore-Muscu IV system lacks a giant planet, making it a more typical stellar system

Location

R0 ≈ 356 434
light years from the core
X -347
Y -35
Z -820

System

Spectral type M4
Suns 1
Planets 6

The star in the Akhore-Muscu IV system is a M4 star, characterized by its red color

The planets of Akhore-Muscu IV orbit their lone sun in a graceful and timeless dance

Civilisation

uncharted scientific Conflict 1
Inhabitants uncharted
Wealth adequate lvl 2
Economy scientific
Buy / Sell -12.8 / 57.3
Conflict gentle lvl 1

Fictional NPC reviews

Made-up flavour text, just for fun: not real player reviews.

★★☆☆☆

I sneezed and discovered a new constellation.

★★★☆☆

Back in my day, a planet was a planet. No need for all these ‘features’ like gravity wells or black holes. - OldTimerInSpace

★★★★☆

Rules I made. Broke them I did. Above them, I am. - Council of Me

★★★★★

I mark it up. He buys it anyway. It’s a game. I always win. – Gek PriceMaster Zul’ii

★★★★★

No pool. Only acid rain. – Traveler 'Sunseekr16'

★★★★★

Too many common ships nearby. Ruins the aesthetic. – Traveler 'FleetCurator'

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