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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Delta Δ
Sector 1
  ▝ Block 2
    ☐¹ Cube 1
◇ Region « Instav Expanse »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 693

Near Central Axis
↦ East Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y 0

North - South axis Z 71

Galactic Central Plane
↧ South Spatial Progression
Right in the middle of the galaxy

R₀ ≈ 278 651 light years from the core

Navigate to Adjacent Regions

Few dare to venture into « Instav Expanse ». Welcome

000472B5
Positioned in the Quadrant Delta Δ of Euclid, located approximately ≈ 278 651 light years from the galactic core

At 278 651 light years from the core, the region is Reachable ! A place where civilizations have flourished, yet the unknown still beckons

A forgotten and uncharted corner, where the unknown waits in silence

Though the region remains a mystery, many believe its beauty could change the galaxy’s view of space

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079000472B5
Local Atlas Station
107A000472B5
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
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- Pan: right click
- FPS:
Sea of Uossesuy 010462B5 566 ly away
Zacutie Anomaly 010462B6 693 ly away
Lewasad Expanse FF0532B8 4 964 ly away
Couten Boundary 0104F2C6 7 526 ly away
Sea of Zotzebir 030592C1 8 736 ly away
Persem Shallows 0404C299 11 489 ly away
Cuzcowav Band 0303C2D1 12 093 ly away
Jaarov Band 0303F296 12 862 ly away
Otyati Cloud 0303E295 13 351 ly away
Sea of Ridmulu 000312DE 18 612 ly away
Itlapii 000322DF 18 783 ly away
Xoparso Quadrant FD0472E5 19 237 ly away
Unzias FD0462E5 19 242 ly away
Ebuhchae 0105D284 21 489 ly away
Panoys Shallows 010802A6 23 580 ly away
The Arm of Donoekaxus FF05D2EC 23 698 ly away
Recently visited

all my glyphs ➔
The name of this region, “Instav Expanse”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be