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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 1168
Inner Coordinate Cluster
↦ East Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y 0
⬌North - South axis Z 98
Galactic Central Plane
↧ South Spatial Progression
Right in the middle of the galaxy
R₀ ≈ 468 842 light years from the core
Glad you made it to the mysterious « Huquen Sector »
00062490Located in the Quadrant Delta Δ of Euclid, roughly ≈ 468 842 light years away from the galactic center
At 468 842 light years from the core, the region is Reachable ! Vast fields of stars with only the occasional disturbance—this is the rhythm of space
An uncharted expanse in uncivilized space — wild, empty, and unknowable
Travelers who stumbled upon this unknown region mention a calm and scenic atmosphere
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 107900062490 | ||||
| ➔ Local Atlas Station | 107A00062490 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
| ➔ Sea of Gustatji | 0006248D | 1 200 ly away |
| ➔ Qutier Fringe | 0006148C | 1 649 ly away |
| ➔ Bogdeb | FF058497 | 4 899 ly away |
| ➔ Baasga Boundary | FD05B47A | 9 312 ly away |
| ➔ Jelardam Nebula | 020634AA | 10 438 ly away |
| ➔ Zaanth Mass | 020644AA | 10 461 ly away |
| ➔ Rosicu Void | 0407D48A | 11 179 ly away |
| ➔ The Arm of Fookips | 00080480 | 13 600 ly away |
| ➔ Sanglobo Quadrant | FE04048A | 13 833 ly away |
| ➔ Uiweli | FF0694B7 | 15 854 ly away |
| ➔ Tutsburun Sector | FF06A4B8 | 16 322 ly away |
| ➔ bejata void | 020784B7 | 17 929 ly away |
| ➔ xescut terminus | 020794B8 | 18 474 ly away |
| ➔ Othiopi Terminus | 0304C464 | 19 714 ly away |
| ➔ Arxvel Terminus | 0304B464 | 19 896 ly away |
| ➔ Veenast Expanse | 010884B7 | 21 784 ly away |
| ➔ Roshaylev | 02088464 | 23 269 ly away |
The name of this region, “Huquen Sector”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be