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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 639
Near Central Axis
↦ East Spatial Progression
Close to the center
⬌Top - Bottom axis Y 0
⬌North - South axis Z 244
Galactic Central Plane
↧ South Spatial Progression
Right in the middle of the galaxy
R₀ ≈ 273 600 light years from the core
Welcome to « Hesalind Cloud », a blank spot on every map
000F427FFound within the Quadrant Delta Δ of Euclid, ≈ 273 600 light years from the galactic core
At 273 600 light years from the core, the region is Reachable ! This is the zone where galactic pioneers build their dreams and adventures
Here, in the farthest reaches, the unknown rules
This unexplored realm may be unknown to most, but its beauty is the stuff of legends
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079000F427F | ||||
| ➔ Local Atlas Station | 107A000F427F | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
| ➔ Xekonji Shallows | 000F127F | 1 200 ly away |
| ➔ Jimittr | 020FE27D | 4 157 ly away |
| ➔ The Arm of Kalalern | 010F928D | 5 960 ly away |
| ➔ Wamojona Terminus | 030FB29D | 12 381 ly away |
| ➔ Locommena Cloud | FD11026F | 12 955 ly away |
| ➔ Bodulco | 030FC29F | 13 248 ly away |
| ➔ Wildav Void | 020EE2A4 | 15 015 ly away |
| ➔ Yomurng Spur | 0010C29D | 15 367 ly away |
| ➔ Seskadji | 01113260 | 17 541 ly away |
| ➔ Henirtson Conflux | 01114260 | 17 826 ly away |
| ➔ Rozimeu | 040EB2AE | 19 208 ly away |
| ➔ Egezins Nebula | FF0CD260 | 19 932 ly away |
| ➔ Sea of Raausti | FF0CC260 | 20 246 ly away |
| ➔ Sahasu Shallows | FC0CF25B | 20 711 ly away |
| ➔ Isuchun Sector | FE0F024A | 21 275 ly away |
| ➔ Ekregobof Terminus | FF0DF2B3 | 22 436 ly away |
| ➔ Gusdora | FE0EF245 | 23 300 ly away |
| ➔ The Arm of Hakand | FE0F12BA | 23 644 ly away |
The name of this region, “Hesalind Cloud”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be