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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Gilmog Instability »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X 1291
Intermediate Spatial Region
↦ East Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y 0
⬌North - South axis Z 567
Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line
R₀ ≈ 564 010 light years from the core
It's not on most maps, but you found « Gilmog Instability »
0023750BSituated in the Quadrant Delta Δ of Euclid, roughly ≈ 564 010 light years away from the galactic core
At 564 010 light years from the core, the region is Reachable ! Tranquil and constant, yet always with the promise of something beyond
In the dark corners of the galaxy, this region remains a true unknown
Somewhere in the unknown, this unexplored region is rumored to be a sight to behold
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 10790023750B | ||||
➔ Local Atlas Station | 107A0023750B | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Zavich Band | FF23750B | 400 ly away |
➔ Yutisiu Conflux | FF23850C | 693 ly away |
➔ Povelabar Sector | FF23F4FB | 7 167 ly away |
➔ Syramarko Adjunct | FF2404FA | 7 705 ly away |
➔ Zacagnu Band | 03259508 | 13 705 ly away |
➔ Refielia | 0325A509 | 14 074 ly away |
➔ Eggine Sector | 00259517 | 14 422 ly away |
➔ Tiosan Boundary | 00259518 | 14 560 ly away |
➔ Flinjh Terminus | FF25B51D | 16 105 ly away |
➔ Buencl Anomaly | FF25C51D | 16 463 ly away |
➔ Offatec Shallows | 00264510 | 18 111 ly away |
➔ Irosowi | 00265510 | 18 508 ly away |
➔ Iphekda Conflux | 012614F4 | 19 158 ly away |
➔ Doperbac Cloud | 00259538 | 22 560 ly away |
➔ Gimiushalv | 00272508 | 23 630 ly away |
The name of this region, “Gilmog Instability”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be